The Division Resurgence, a free-to-play mobile game that Ubisoft indicated was in the works last year, has now been formally unveiled. According to the developer, it will be an open-world, third-person RPG shooter like the mainstream games, with single-player and co-op modes that enable players engage in “PvE activities,” or combat against the environment, in plot missions.
Resurgence will take set in the same universe as The Division and The Division 2, but according to Ubisoft, its narrative will be “independent” from the first and include new characters, weaponry, and a “unique viewpoint on important plot events.” But personally, I find the Resurgence teaser to be quite similar to the original cinematic trailer from 2014. Although it omits the heartbreaking tale of a family being ravaged by disease, it has many of the same rhythms and pictures (which is, you know, probably a good thing).
Although the game’s teaser indicates that it will “soon” be available for Android and iOS devices, Ubisoft has not yet provided a release date. The business intends to conduct a closed alpha during this period, allowing chosen gamers to try the game after agreeing to an NDA.
Heartland, a new free-to-play game in the The Division franchise, is also being developed by Ubisoft. Heartland appears to be a battle royale game like Apex Legends or Fortnite based on leaked information. According to Ubisoft’s announcement from May 2021, that game will be available on “PC, consoles, and cloud,” but it seems sense that the business would also like to create a mobile entry for the property. Competitors like EA and Activision Blizzard have been making significant investments in blockbuster releases intended for mobile platforms since the market for phone-based games is enormous.
But as we’ve seen with titles like Diablo Immortal, the industry may occasionally struggle with unscrupulous business practices. Resurgence could contain microtransactions, but Ubisoft hasn’t said what kind or even if it will. It does mention “gathering and upgrading” equipment in its press release, as well as “unique signature weapons and gadgets” that you can switch while playing and are intended to add some strategy and allow users to “discover the optimal co-op synergy with fellow Division agents.” Who among us doesn’t enjoy playing games with friends to bond with them?
The first Division had a microtransaction system for cosmetics and skins, and mobile games sometimes utilize upgrades and gear as an excuse to charge customers, so it seems plausible the system may include some additional fees.